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3D OpenGL Graphics Engine

For my final year project at university I created a small 3D graphics render using OpenGL. The features it included were: 3D Model Loading, Heightmap Terrains, Skybox, Dynamic Day/Night Lighting, Water Reflections and a Debug Menu. This project explored various aspects of graphics programming undertaken to enhance my skills in OpenGL. The aim of this endeavour was to solidify and expand proficiency in OpenGL, delving into areas such as model loading, heightmaps, and reflections.

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