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Andrew Hartley
-Computer Games Programming
Mario Kart Journeyman
This was a team based project to remake Mario Kart in Unreal Engine
We were tasked with making a Mario Kart game in Unreal Engine as part of a small 'industry type' team. When I had first heard about this project, I was excited about the prospect of working in an industry style setting and getting a feel for what it will be like. I had previously to this never worked on projects alongside designers or artists. After doing this I gained a better understanding about the different roles in the industry within programming and in a wider setting. The final outcome was something that I was really proud of , something that played well and had all features that we set out with initially.
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